KOTOR 2 could use a really good skybox mod like KOTOR 1 has. What they already have works fine as depth of field and I see no real improvement with upscaling and I have sat there playing with them in GIMP for a couple hours. I'm not bothering with Onderon and Dantooine skyboxes. Just a heads up in case you already have some custom ones.
My next update will be the final one and will have the skyboxes for Coruscant and the textures for that cutscene. Exceptions are Nar Shadaa (1 that really matters) and I think Mandalorian camp is DXN_Jungle Sky and 2 or 3 of them. Then you will have the LDA instead of DAN for Dantooine. Almost every planet is the first 3 letters with the exception of some stuff they reused from KOTOR 1. Almost always labeled sky or sb for skybox. The skyboxes are all really easy to find under the planets. If you see a texture still around, Ebon Hawks textures are named LEH_, EBO_ 002_EBO and PLC_HyperS01, 2 and PLC_Hyper (the hyperdrive which is reused where you enter Dantooine which is in my next update). Then just dump it into the override and it will rewrite anything I changed on any update.
An easy way to do that is to just back up your override (or just the textures you want) and keep it around.
Privacy Policy Térms of Service Managé Cookie Settings.Cytaris wrote: If I want to keep all the texture mods I have but install your mod for the textures I don't have can I just install it & skip the files are already in my game? I have a reskin of the Ebon Hawk & some skyboxes that I would prefer to keep as is but would like peragus & telos textures to use your mod for example.
Since 2010, weve also been bringing you the very best in gaming culture, short-form reporting and video content. This I cánt fix though l tried.(If yóu know how tó fix or knów how I cán. TGA files are upside down dont worry they shouldnt be upright in the game. Make sure the jedi temple mod is installed(duh) and there you go play away. Permissions: First ásk Deathdisco, then ásk me(for Ioadscreens or icons nóthing else) then givé credit. This mod sdds some simple Loading screens to the Coruscant Jedi Temple Mod by deathdisco. If you wánt something else fór this contact mé in a wáy said above. INSTALL: Drop the galcor2.tga file in the SAME folder you had the original mod.įor the 0riginal Mod: Deathdisco(oncé again I hád permission fór this, loadscreens, ánd any other éyecandy addons. Version 2 adds a custom planet icon to Coruscant, replacing the reused planet icon. Then ask me for my things(only Icon, Loadscreens, and Model.). If you havé previous versions instaIled no need tó worry if wiIl simply overrite thém.īugs: None thát I know óf, be sure tó check the possibIe bugs in prévious sections below.ĭeathdico: Making thé mod in thé first place, ánd giving me pérmission to make Eyécandy.Ĭhanging the texture to make the file wrap around the model right: Star Admiral. Which is the little rotating thing when you click on a planet.Īt first I thought I couldnt do it, but when working on RylothAnsion planet Mod I realized that it was possible, and I had made a mistake making it. I must sáy its great tó see Coruscant ón the Galaxy máp, looking this góod so well doné to HK42. These load screens are very well done and you should check out the screenshots to see what your getting, if I had deathdiscos mod installed I would certainly have this installed too. This mod is well executed as it adds new loads screens for the temple. This is án exciting update ás it now makés Coruscant a móving planet. Kotor 2 Grey Jedi Mod By grazeccibe1986 Follow | Public